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Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
Any story about revenge is ultimately a story about forgiveness, redemption, or the futility of rev
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Cory Barlog:
Working with George Miller was an education. It was eight college degrees in character developmentCory Barlog:
As a writer, you understand how hard it is to build up backstory for characters, so you can have imCory Barlog:
When you pitch a half-baked idea it's so easy for someone to pick it apart and hate on it.Cory Barlog:
Do not make decisions for your kid. It's not going to turn out well.Cory Barlog:
I wanted to experiment with more deliberate combat but I never wanted to lose that DNA of what 'GodCory Barlog:
A game director, in my mind, is somebody who makes everybody on the team miserable for the durationCory Barlog:
You have to have this straddling balance of realizing that games are incredibly complex. You can haCory Barlog:
I don't think I've ever worked on anything that wasn't way bigger than we expected. That's all theCory Barlog:
I used to animate. I started in animation, and you'd end every day with at least one substantive coCory Barlog:
Find your own way into your story. Find your own way into your game.