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At one point I intended to write precursor and sequel novels, about the establishment of the Web an
At one point I intended to write precursor and sequel novels, about the establishment of the Web an
At one point I intended to write precursor and sequel novels, about the establishment of the Web an
At one point I intended to write precursor and sequel novels, about the establishment of the Web an
At one point I intended to write precursor and sequel novels, about the establishment of the Web an
At one point I intended to write precursor and sequel novels, about the establishment of the Web an
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John M. Ford:
Creating the fictional background for a game world isn't significantly different from creating a baJohn M. Ford:
I don't think anyone wants a reader to be completely lost - certainly not to the point of giving upJohn M. Ford:
I'm very happy that the New York Times has spoken well of my stuff; who wouldn't be? But it's not aJohn M. Ford:
If I were to write Web now, it would be a much, much darker book.John M. Ford:
Naturally, the reader has access only to the events I show and the way I show them, but as has beenJohn M. Ford:
People tell me they laughed hard enough to wake their spouses, that they've given away numerous copJohn M. Ford:
Sometimes the reader will decide something else than the author's intent; this is certainly true ofJohn M. Ford:
The cynical part of the answer is that I expect to see a good deal more space opera, set far enoughJohn M. Ford:
The ideal, it seems to me, is to show things happening and allow the reader to decide what they meaJohn M. Ford:
The language fictional characters use is chosen for effect, at least if the author is concentrating