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For me, when we're all human beings, it's just interesting that we cannot understand the other pers
For me, when we're all human beings, it's just interesting that we cannot understand the other pers
For me, when we're all human beings, it's just interesting that we cannot understand the other pers
For me, when we're all human beings, it's just interesting that we cannot understand the other pers
For me, when we're all human beings, it's just interesting that we cannot understand the other pers
For me, when we're all human beings, it's just interesting that we cannot understand the other pers
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Yoko Taro:
To be honest, I think I am making normal games targeted towards normal people. But ultimately whenYoko Taro:
For 'Nier: Automata', I wasn't told to target anyone. I just made what I wanted to, and I tried toYoko Taro:
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The reason my games are chaotic is that the world is chaotic, not me. I don't aim for bad endings -Yoko Taro:
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Whenever I write the scenarios for my games, I don't necessarily envision them being liked or beingYoko Taro:
My belief is that if there are already games that other developers are putting out that are satisfy