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Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
Just as 'Half-Life' redefined the first person action game, 'Half-Life' for Dreamcast redefines wha
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Randy Pitchford:
The philosophy at Valve and Gearbox is that if things can't be done better, they shouldn't be doneRandy Pitchford:
The Dreamcast version of 'Half-Life' is great - it looks better than the original PC version and itRandy West:
'Press Your Luck' was probably the most exciting because of the unpredictability of the game and hoRandy West:
'What's My Line' 1971 was a magical experience as I was still in my teens, and it was my first appeRandy West:
Also at the top of the list was my three day appearance on 'Press Your Luck'. In addition to the inRandy West:
As an announcer, 'The Price Is Right' is the mother of all shows not only because of its legacy, buRandy West:
As I slowly managed to take what I had learned into a transition from contestant to announcer and wRandy West:
At Johnny's suggestion I pursued a career in radio that eventually brought me to Los Angeles.Randy West:
Because many of us have been in game shows for some time, there's always someone around who can shaRandy West:
Because of my tremendous respect for Bob Barker and for the show's high standards of professionalis