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Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
Games have always presented an opportunity to escape. But they are also an opportunity to go somewh
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Duncan Jones:
I love games, and I feel they've been sold short shrift in films so far.Duncan Jones:
You could make a film out of just about anything so long as there is a clear vision about the storyDuncan Jones:
Be it a video game, comic book, or cheque book, the question always is, 'What story do you have toDuncan Jones:
It took a generation of filmmakers who loved and were raised on comic books to make movies that youDuncan Jones:
I am absolutely of the videogames generation, starting on the Atari and Commodore 64 and the Amiga.Duncan Jones:
I'm a gamer at heart and always have been. I'm also a filmmaker.Duncan Jones:
I think my sensibilities about storytelling and character just automatically come into play when I'Duncan Jones:
I played lots of games, and I was a fan of gaming, so I was always looking for new games. I was alsDuncan Jones:
I have to work with the team at Blizzard and the producers on the film and convince them that, as aJohn Ross Bowie:
It's really hard to figure out what they need to know. And that's parenting, in general. It's hard