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I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so
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Roberta Williams:
My definition of an adventure game is an interactive story set with puzzles and obstacles to solveRoberta Williams:
Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sRoberta Williams:
I am most proud of the development of the characters as personalities that game players could relatRoberta Williams:
I always say that my favorite game was Original Adventure, published by both Microsoft and Apple CoRoberta Williams:
If more women want to be a part of the computer industry today, they have to do more to put themselRoberta Williams:
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly iRoberta Williams:
The experience of creating my adventure games was, other than marrying my husband and bringing intoRoberta Williams:
King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivoRoberta Williams:
Computers have become more friendly, understandable, and lots of years and thought have been put inRoberta Williams:
At the end of a project I get very weird, you know, in my head because I'm not doing it. It's like