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I was interested in virtual reality for several years even before working at USC, it wasn't an inte
I was interested in virtual reality for several years even before working at USC, it wasn't an inte
I was interested in virtual reality for several years even before working at USC, it wasn't an inte
I was interested in virtual reality for several years even before working at USC, it wasn't an inte
I was interested in virtual reality for several years even before working at USC, it wasn't an inte
I was interested in virtual reality for several years even before working at USC, it wasn't an inte
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Palmer Luckey:
I've been a bit of an electronics enthusiast and maker for a long time. I actually started the foruPalmer Luckey:
I started attending community college when I was 14 or 15, just doing general education stuff likePalmer Luckey:
I'm a huge fan of online communities. I think that asynchronous internet-based communication forumsPalmer Luckey:
A lot of people, even if they know what VR is, see it as this tool to go in your basement and playPalmer Luckey:
Games take years to make, and it's important that when we launch, it can't just be a great launch cPalmer Luckey:
Virtual reality is a tough sell for a software developer. They have to convince investors that notPalmer Luckey:
I don't think that technology is going to allow for greater subjugation of people. I think it's gonPalmer Luckey:
The Arab Spring is kind of a perfect model for how people are going to use technology to act collecPalmer Luckey:
I think probably the majority of political actions don't go the way people are going to go. Just bePalmer Luckey:
Virtual reality is inevitably going to become mainstream - it's only a question of how good it need