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We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all
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Nolan Bushnell:
Women were very, very good at 'Pong'. It was part of the dating scene. The number of people who tolNolan Bushnell:
I've always thought legal addictions are a great way to create a business. Starbucks is a wonderfulNolan Bushnell:
I founded Atari in my garage in Santa Clara while at Stanford. When I was in school, I took a lot oNolan Bushnell:
Atari showed that young people could start big companies. Without that example it would have been hNolan Bushnell:
When I was running Atari, violence against humanoid figures was not allowed. We'd let you shoot atNolan Bushnell:
These days when you say 'videogame', people think of immersive games that take over your life and rNolan Bushnell:
The subtle generational cues that make one thing cool and another uncool aren't always obvious to aNolan Bushnell:
Young adults love to play games and they're thirsty for social interaction, but a lot of bar and reNolan Bushnell:
I believe there are Steve Jobses all around us. Really, what is happening is that they're being ediNolan Bushnell:
Every company needs to have a skunkworks, to try things that have a high probability of failing. Yo