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Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
Epic science fiction game, that's always been on my mind. Post-apocalyptic, 'Fallout,' was our firs
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Todd Howard:
When you start over and jump into new tech, you don't know what the negatives are going to be untilTodd Howard:
There are more players on 'Fallout Shelter' than all of my games combined. That's a little soberingTodd Howard:
I'm a believer that players are good self-directors, and I think one thing that's good about videoTodd Howard:
'Minecraft' is like that, where you might say to one of your friends who doesn't play games, 'Hey,Todd Howard:
You never know how your work is going to be received, and to have it be not just received by the peTodd Howard:
A lot of times, when someone's going to pick up a game, it can be a bit daunting, like if they haveTodd Howard:
One of the things that we really like about 'Fallout 76' is that we've built it so that we can suppTodd Howard:
The main thing that excites me is that games are successful everywhere now. Now it's successful eveTodd Howard:
The technology for radiant stories in 'Skyrim' is phenomenal. We tried and pared it back.Todd Howard:
I liked that line in the movie 'Shakespeare in Love': 'How is this going to work out? I don't know,