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'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
'Guitar Hero' was much more about us not innovating in a way that was appealing to audiences. It's
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Bobby Kotick:
I like what I'm doing. If I didn't like what I was doing, I'd be doing something else.Bobby Kotick:
If you look at the history of our company, we don't do a lot of acquisition. The reason is, we needBobby Kotick:
Just reskinning games with our intellectual property is not an appealing prospect for opportunity.Bobby Kotick:
Whether they're paying for it or not is not really relevant. They're investing a significant amountBobby Kotick:
When we created Overwatch at Blizzard, it was always with the expectation that we would be able toBobby Kotick:
It's private enterprise that can create jobs and fill them. It's business that can train people andBobby Kotick:
No matter where people stand on the policies that led to the conflicts, Americans recognize the depBobby Kotick:
Veterans have the skills employers want - discipline, motivation, leadership, and the ability to woBobby Kotick:
Our troops are home. It's time for American business to replace the yellow ribbons with help wantedBobby Kotick:
The most important thing we do to encourage innovation is give people the freedom to fail. And I th