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The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to
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Marc Laidlaw:
A game like 'Myst' may be a gorgeous slide show that preserves its beauty at the expense of speed.Marc Laidlaw:
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I try not to censor myself at all.Marcel Dzama:
Everyone was saying computers were going to be the future of art; everyone had to do something in tMarcel Dzama:
I don't go digital. I was never good with technology. I didn't have a cellphone until I moved to Ne